In order to make a reassignment, in the Joystick menu, using the "RETURN"/"FIRE" button, select the function you wish to reassign, press the button that is assigned for that controller/expansion, then select the function again and press the button you wish to use. +/- on each axis replaced by physical directions.įinally, DPAD directions dynamically displayed based on whether Classic is plugged in or not. AX replaced by JOY (and RJOY for Classic substick and GC Pad C-Stick), BTN i replaced by W-/C-/N- (wiimote, classic, and nunchuk respectively) and name for Wiimotes, and just the names for GC, and H replaced by DPAD. Now displays name of joystick at top instead of number (Joystick 1-4 = Wiimote 1-4, Joystick 5-8 = GC Pad 1-4).Īlso displays button names instead of numbers now. NOTE: As of 1.6, the joystick configuration menu works now to display button names. NOTE: As of 1.5.0, custom button assignment saving has been reenabled! Customize at your leisure! Here's a list of controller button numbers for your customization pleasure. The rest should be pretty straightforward and/or intuitive. The only thing that is enabled by default for horizontal is the Wiimote DPad.īecause custom mapping is enabled now, all you need to know is that whatever button is assigned to "FIRE" in the joystick mapping is also the confirm button, and the "CHANGE FIRE" assignment is the cancel button. Keep in mind that though Wiimote horizontal play is supported, it is not set up by default.
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